@inproceedings{4dae9b8f7b594e64ab782f00ac6cf464,
title = "STD PONG 2.0: Field Evaluation of a Mobile Persuasive game for Discouraging Risky Sexual Behaviours among Africans Youths",
keywords = "Behaviour Change, HCI, Persuasive Games, Persuasive Systems, Persuasive Technology, STD, STD Pong, STI",
author = "Chinenye Ndulue and Rita Orji",
note = "Publisher Copyright: {\textcopyright} 2021 IEEE.; 9th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2021 ; Conference date: 04-08-2021 Through 06-08-2021",
year = "2021",
month = aug,
day = "4",
doi = "10.1109/SEGAH52098.2021.9551912",
language = "English",
series = "SeGAH 2021 - 2021 IEEE 9th International Conference on Serious Games and Applications for Health",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
editor = "Nuno Dias and Lim, {Hock Chuan} and Nuno Rodrigues and Joao Vilaca and Yusof, {Shafiz Affendi Mohd} and Eva Oliveira and Duarte Duque",
booktitle = "SeGAH 2021 - 2021 IEEE 9th International Conference on Serious Games and Applications for Health",
address = "United States",
}