@inproceedings{bca8244ae76844fcb70409e00dd5895b,
title = "PHISHER CRUSH: A Mobile Persuasive Game for Promoting Online Security",
author = "Chinenye Ndulue and Oladapo Oyebode and Rita Orji",
note = "Publisher Copyright: {\textcopyright} 2020, Springer Nature Switzerland AG.; 15th International Conference on Persuasive Technologies, Persuasive 2020 ; Conference date: 20-04-2020 Through 23-04-2020",
year = "2020",
doi = "10.1007/978-3-030-45712-9_17",
language = "English",
isbn = "9783030457112",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = " Springer",
pages = "223--233",
editor = "Gram-Hansen, {Sandra Burri} and Jonasen, {Tanja Svarre} and Cees Midden",
booktitle = "Persuasive Technology. Designing for Future Change - 15th International Conference on Persuasive Technology, PERSUASIVE 2020, Proceedings",
}