@inproceedings{f58c3d14a5674c76b1341045b09d601e,
title = "A guideline proposal for minimizing cybersickness in VR-based serious games and applications",
keywords = "VR-based serious games, challenges, cyber-sickness, head-mounted displays, virtual reality",
author = "Thiago Porcino and Derek Reilly and Esteban Clua and Daniela Trevisan",
note = "Publisher Copyright: {\textcopyright} 2022 IEEE.; 10th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2022 ; Conference date: 10-08-2022 Through 12-08-2022",
year = "2022",
doi = "10.1109/SEGAH54908.2022.9978552",
language = "English",
series = "SeGAH 2022 - 2022 IEEE 10th International Conference on Serious Games and Applications for Health",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
editor = "Vilaca, {Joao L.} and Jaime Garcia and Nuno Rodrigues and Nuno Dias and YK Wang and Baki Kocaballi and Eva Oliveira and Duarte Duque",
booktitle = "SeGAH 2022 - 2022 IEEE 10th International Conference on Serious Games and Applications for Health",
address = "United States",
}